Castle Dark FAQS

Save by purchasing tickets ahead of time online or tickets can be purchased at the Front Gate.

Yes, we use fog liberally in mazes. If you find the smoke or odors too intense, there are emergency exits throughout each attraction. Please stop an actor and let them know and you will be directed to the exit.

Yes, strobe lights are in operation in some of our haunted attractions.

Yes. We do not allow line jumping, foul language, pushing, vulgar behavior, weapons of any kind, alcohol, or drug use. Upon review by our public safety staff if violating these rules you could be subject to ejection from the park.

No. Castle Park does not serve alcoholic beverages during Castle Dark and does not permit them inside the park grounds.

Smoking/vaping is not allowed inside of the park.

Annual Passholders receive unlimited rides, miniature golf and entrance in to Castle Dark.

Fridays, Saturdays, and Sundays from September 28 – October 27 from 7 p.m. – 11 p.m. Click here for calendar.

Yes! Souvenirs can be found in a number of gift shops and kiosks located throughout the park.

ATMs are located inside of Big Top and Arcade.

The actors will not touch you at Castle Dark; however, they do get very close. Occasionally you may end up brushing up against their costumes or props.

Castle Dark is not recommended for children under 13. If you or someone in your group become too scared to continue, there are many emergency exits throughout each attraction. Please stop an actor and let them know and you will be directed to the exit.

No photography of any sort is permitted inside the haunts; however, the roving characters and creatures working out in the midways will quite often pose for pictures.

Guests are not allowed to bring outside food and beverages (including alcohol) into Castle Dark. Guests are also not allowed to bring their own costumes, masks, facepaint, weapons, flashlights or laser pointers.